Created a Chinese Chess Board game at http://www.hiew.per.sg.
Currently this game is just a simple game board with mouse clickable seeds. You can move the seed according to the Chinese Chess rule. Only rule not implemented is the Jiang to Shuai facing constrain.
Intend to add in the Player to Computer and Player to Remote Player interface. I am thinking of using existing Chess Engine for the Player to Computer interface. I am also thinking of using Java or XML-RPC to accomplish the peer-to-peer connection. Even thinking of using Existing IM interface to pass the moves.
A less real time mode will be using the PHP with session enabled and the session ID passed between two person so that they could use common variables. It means that the page will be an iframe in the main page that reloads at regular intervals of 1 sec. Since they use common session ID (by setting no cookies. A very bad practice of using the session id) Not bad if the number of users are small.
First user will login to the web page and in the process insert the session ID into the database. The second person simply login and look for the first person. Once selected, the first person's ID will be copied from the database and both can start to use common variables. Of course it does not stop a third person to access the session ID. The program will have to prevent any one other than the first two from playing.
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